cdmx

PLANETARY PROSTHETICS

Grad thesis: Speculative design

Grad thesis: Speculative design

TYPOLOGY

CMF

INTERDISCIPLINARY ACADEMICS

WORK

ACADEMIC WORK (ONGOING)

Location

Rhode Island School of Design (RISD), Providence, USA

Year

2025-2026

CREDITS

Funded by Marc Harrison funds

Info

Industrial design is mostly about object making, then can we push the limits of design to evoke a kinship towards the earth and its other non-human beings? Can design be a vehicle for changing the human perception of what is alive and inteliigent in nature, by creating new narratives, imagiantions and way of being?

DESCRIPTION

This thesis investigates how industrial design can transcend extractive technological paradigms in favor of relational interfaces that foster planetary attunement. Framing the climate crisis as a "crisis of imagination," the research challenges the Western bifurcation of nature and culture by drawing on Indic cosmologies—specifically the Kalātattvakośa- which recognize stones, plants, and ecosystems as animate participants in a shared cosmic field. By synthesizing research in Biosemiotics, Quantum Mechanics, and Neuroscience, the project redefines intelligence as a distributed, more-than-human phenomenon.

The research materializes as a speculative design artifact: a device that functions as a somatic prosthetic for planetary resonance. Utilizing a strategy of Subtractive Participation, the object eschews traditional data-output in favor of an interface that captures the ultra-litho sound of lithospheric beings and generates a quantum field to facilitate the human body's sensing of lithospheric communication. Through sensing technologies that capture low-frequency environmental sounds, the artifact enables an embodied encounter with the Zero Time of geological matter.

Rather than translating nature into consumable data, the device proposes a state of Passive Resonance between the human nervous system and the deep-time consciousness of the Earth. Positioned at the intersection of Critical Design and Indigenous ontologies, this work acts as a provocation, asking how technology might evolve from an instrument of extraction into a tool for listening, resonance, and kinship with the planet’s silent citizens

KNOW MORE

This was a project that falls into many interesting categories, namely:

  • CMF development through material, finish, texture and manufacturing exploration. How do we show that the energy frequency is moving up from ground? How do we convey otherworldliness? Can Ombre do that? What subtle colors to choose? Can we take inspiration from the rock textures?


  • Design that uses conventional Industrial design approach but to implemented a speculative thought.


  • Design for Dismantle. So that I can make, move, store the object in parts?


  • Design using Transdisciplinary research approach where Quantum science, ecology (Earth Science), Anthropology (western and non western worldviews), Biosemiotics and Neuroscience are touched upon.


BEHIND THE SCENCES

What is more interesting is the iterations that led to a project of this sort. I designed objects and exhibition with equal importance.

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